๐๏ธ Getting started
When you start up the game, you will find yourself in the lobby/playground area, which is basically a small map without any enemies. You can toggle the menu on and off with the ESC key. Doing so will allow you to use The Playground, which contains some basic tips and allows you to familiarize yourself with the way the game works. To start/resume a quick game/campaign, you need to have the menu opened (ESC).
๐๏ธ Game Mode
intro
๐๏ธ Movement and Shooting
Congratulations! You are now smack dab in the middle of a fight. Now what? The first thing you should learn is how to navigate the open terrain and shoot those damn insert other color here soldiers. Please note that all of these key bindings are default. You can change them to your liking in the โOptionsโ menu.
๐๏ธ User Interface
The UI in RWR is kept relatively simple, so that the player's screen isn't occluded with UI elements.
๐๏ธ Inventory
When you access the inventory, you will see a tree-like window centered on your soldier. It mainly consists of 3 containers, which have been highlighted in 3 different colors to make it easier to visualize.
๐๏ธ Health system
The health system in RWR is not the usual one most might be used to from many other shooters as you don't "take damage" in the traditional sense.
๐๏ธ Objectives
For most maps, the ultimate objective of RWR is to capture the entire map. This is done by capturing the sectors shown in the map. The sectors shaded by your faction's color belong to you already.
๐๏ธ Mapview
The mapview can be called by pressing the TAB key (default value). It gives you important informations about what territory is under your control and what base your commander AI is targeting. It also shows the different accessible spawn, vehicles and resources locations. It also shows the base names and those base are painted in the color of the faction which is under their control.
๐๏ธ Vision
See also: Stealth In Running with Rifles, the field of view is different than in most other top-down shooters, as moving the cross-hair towards the edges of your screen increases your view distance in that direction by around 80% (for a default weapon without scope). On the other hand, you will have a sight disadvantage if someone attacks you from the opposite direction. The use of that sight advantage should be kept in mind as it gives you a noticeable advantage over the AI. This is even more important in PvP as the enemy player can also use extended cross-hair moving for early detection. It is not seldom that the player who detects the enemy first will be the winner of the duel.
๐๏ธ Squad control
When your character is of sufficient rank, squadmates will begin to follow you around. Soldiers of lower rank will automatically join your squad.